Laura Neuffer, M.S., has 10 years of experience in corporate wellness. After earning a bachelor’s degree in Public Health and Health Education at Oregon State University, she began working with a corporate wellness company as an account manager, working directly with on-site staff to plan, deliver, and analyze worksite health programs. She went on to earn a master’s degree in Communication Management from the University of Southern California. Laura now works at Carebook Technologies to help create technology and programming that is used in worksite wellness programs around the world. Laura is also a registered yoga instructor and a former university adjunct professor of communications.
The right well-being program technology can help employees and beneficiaries engage in wellness no matter where they’re located, using fully integrated web portals and interactive apps. Leading well-being technology companies are providing ways for wellness programming to be accessed by all employees and their loved ones, to bring health back home.
As long as we maintain short attention spans, thrive on instant gratification, and enjoy having fun, gamification will continue to boost participation – and enjoyment! - in worksite well-being programs. Done properly, the results will include a healthier and more engaged workforce, reduced absenteeism, increased productivity, and less turnover. With gamification, we can look forward to the new direction wellness programs will take in the years to come to not only evolve how we work, but the satisfaction we achieve while doing it.